The Making and Re-Making of Land’s End

After the release of Monument Valley, we dipped our toes into the uncharted waters of Virtual Reality with Land’s End. The question we wanted to answer was:

If we made a game specifically for VR from the ground up, what would it look like?

During this talk, I want to share the development story of Land’s End, and how we applied learnings from Monument Valley to a completely different world of interaction.

Game Art & Design Game Development
Location: Mercury Lounge Date: April 26, 2016 Time: 11:15 am - 12:00 pm M.-Mistry Manesh Mistry